http://www.scarygirl.com/world.php
Write a post about your impressions of Scary Girl as a game. Here are some questions to help you.
How would you describe the art in Scary Girl?
The art in Scary Girl is intriguing as it is a mix of colors that have dark fades, bright hints or even a combination of both. The use of these colors gives the consumer both a sense of fear and a sense of curiosity about this new world. This is due to the mixture of colors being used typically in horror and fantasy type genres i.e. dark dull lighting and faded colors that shows world in corruption is integrated with more bright colorful lighting. There are also some large characters with sharp teeth being outlined with a yellow type of glow mimicking some kind of superior/mystical figure that is usually seen in many fantasy genres whereas the darker coloring and big characters with sharp teeth are typically seen in horror genres. The artwork in the game is 2D and appears to be a typical cartoon type of animation. However I like how it shows an interesting combination of both horror and fantasy genre through the use of the lighting and color scheme I also like how usually intimidating characters and scenes appear less so, due to the collaboration of both horror and fantasy conventions. Which in turn draws your attention into the game by giving the consumer that sense of fear but also the consumer is plagued by curiosity as usually intimidating characters and scenes appear less so and even the consumer can even feel invited to explore the new world, due to the collaboration of both genre conventions.
How is the story told in Scary Girl?
The story of Scary Girl is told through a short video that is showed through the eyes of Scary Girl and it shows her rough start to her current life which ends with her waking up looking like she just had a nightmare. This introduction seems almost movie like, as her origins are told rather briskly in a few minutes of pictures and music. Scary Girl's waking up from her nightmare moment also appears similar to the start of a superhero type of film as a way of introducing interest in the character and also giving a brief background story of where the character came from (usually a protagonist).
The story of the protagonist is then learnt through meeting new characters and also conversing with them in order to discover more about Scary Girl and her life.
Her story is just told by her meeting characters and interacting with them in order to discover more about herself.
What are the challenges/objectives in Scary Girl?
The goal of the game seems to be finding the man that haunts Scary Girls dreams. The challenges would be trying to stay alive and passing each level. The separate levels have different objectives and trying to survive the little spiky monsters, fire monsters, acid waters and other monsters prove really difficult to beat. However the level of these monsters are pretty difficult and they hard to beat at level 3 which is unreasonable as you would expect the monster level to increase at level 5. Because although the graphics and artwork were intriguing, the actual playing of the game itself was long and sometimes frustrating when Scary Girl would slip off a branch or swim into a rock without you noticing.
The game is very simple to play, you just use the arrow buttons and the space bar to maneuver around the world of Scary Girl trying to survive each level in the game.
It was difficult to go past level 3 and it was very irritating having to start over again. However the current levels were entertaining and provided a good escapism to relax, I would rate this game 3/5.
This is a trailer of Scary Girl and its gameplay
https://www.youtube.com/watch?v=vvbyU9ttcb4
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